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DCS: World News


Post Sun Jun 12, 2016 10:11 pm
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Detalle suministrado por MudSpike.

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El el stream de hoy del F-5E de belsimtek, en el menu principal de la versión de Wags, aparece el icono del teatro caucaso tiene su nuevo dibujo, ademas, aparece por primera vez Normandy WW2, ademas del F-5E y el F/A-18C que ya conociamos.
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Post Fri Jun 24, 2016 4:03 pm
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DCS: World 1.5.4 Beta disponible

http://forums.eagle.ru/showpost.php?p=2 ... stcount=25
Today we'll release DCS 1.5.4 to Open Beta for open testing.

DCS World
Multiplayer. New integrity check system
Multiplayer. New extrapolation algorithm
Multiplayer. Added an input adjustment possibility
New Campaign Builder design with multi language support
ME. Payload panel. Added skin preview in the 3D view
ME. Added new trigger UNIT’S ARGUMENT IN RANGE for checking animation argument for any 3D model in mission
ME. Added new trigger PLAYER’S UNIT ARGUMENT IN RANGE for checking animation arguments for player’s 3D model of unit in mission
ME. Added the ability to place helicopters on the ground for the cold and hot start
Encyclopedia. New 3D view
Options panel. New design
Support of hot plug of input devices now
Module manager. Added DRM button for activation/deactivation
Returned moon in the sky
Corrected animation of airshow cone
Oculus Rift. RadioCommunications and triggered messages menu font increased
Oculus Rift. Kneeboard and terrain clipping issues fixed
Oculus Rift. Oculus Zoom action added to "UI layer" input options
Oculus Rift. VR settings can now be applied without restarting GUI

DCS FC3
Su-27. CN Flight Manual updated
Su-27. Added Russian training missions.

DCS Fw 190
The Challenge campaign. Updated a few missions / all the briefing images.
The Challenge campaign. Russian locale added.

DCS L-39
Fix of causeless fire in the hangar and formation below other aircraft
Added gauges with imperial scales

DCS A-10C
Oxygen QTY pointer will move not discrete when test oxygen button depressed

DCS UH-1H
Some improvements and bug fixes for Sling load operations
The hints now in Kneeboard (later it will fully removed from screen)

DCS Mi-8MTV2
Some improvements and bug fixes for Sling load operations
The hints (about Weapon status, sling load status) now replaced to Kneeboard
Now the ground crew can be called without setting an intercom, but opened Window
R-863 in default is tuned on ME frequency
Default position of the switch ДЕНЬ-НОЧЬ depends on the time of day
Fixed failures in ME
Added view on Cargo from pilot seats (LShift + LAlt + С), will tuned later
Fixed mirrors status during mission start
Parking brake fixed
After Hot start:
pitot heating initialize
SARPP init state
Air Inlet Particle Separator System is initialize
GMC-1A already slaved
Human radio modulation changed to AM
Tail Rotor Control Failure, repair fixed

DCS SA342
Added SA342L model featuring Gun, Rockets, new camera with only daytime view, no NVG, rockets recoil to be corrected later
Added SA342L separated manual
Now both internal cockpit pilots bodies can be hidden using RShift+P key in sequence
Corrected Flight Model in turns
Corrected Flight Model in dives
Corrected HOT3 missile to explode as soon as wire is cut
Corrected Rotor torque behavior depending on speed
Corrected pitch and roll stick sensitivity
Corrected helicopter skids behavior at ground
Now helicopter can land in grass
Now external pilots bodies don't show when helicopter is set as uncontrolled in ME
External copilot body is still visible when helicopter is set as static in ME, will be fixed later
Corrected campaign missions to keep player current stage
Corrected COMB warning at Alarm panel and manual accordingly
Corrected Flares now reload when rearming
Corrected Engine sound not to change while in Torque test
Corrected Trimming with Magnetic brake
Corrected wool wire to correctly reflect wind direction
Corrected NADIR VENT parameter to display absolute direction the wind comes from
Corrected SAS authority during turns

DCS C-101
Corrected mirror far vision.
Modified Special Options interface according to new appearance.
Changed EB and CC available tasks in ME.
Added CC Sea Eagle missile launch capability for AI.

DCS Hawk
W key fixed - both toe brakes on.
Fuel burn refined.
Sight glass 3d object fixed - work in progress.
Sight glass holders transparency fixed.
TrackIR view limits set.
Canopy glass external model more transparent.
Brake pressure increased to hold aircraft on full power.
Parking brake keyboard and joystick shortcuts set (LCTRL+W = off, RCTRL+W = on).
Flaps changed default to F = next detent, LSHIFT+F = previous detent and renamed to Flaps group.

If after a week we see no blocking bugs in the 1.5.4 open beta, we will move it to the public build the following Friday.
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Post Fri Jul 01, 2016 6:30 pm
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DCS World 1.5.4 Open Beta Update 1 Disponible.

http://forums.eagle.ru/showpost.php?p=2 ... stcount=26
Update 1.5.4.54316.106 for DCS World 1.5.4 Open Beta.

DCS World
AI aircraft with type "uncontrolled" will able start from an aircraft carrier
Restored wingtip trails of propeller driven aircraft. Humidity factor added
Encyclopedia. Missing 3D models added, M1097 the 3d model name added
AI aircraft. The visible restrictions of sensors will not inherit from previous mission. Example: if previous mission was at night the optical sensors will not have very limited range in the next daylight mission.
Empty "type" unit in ME and immortals this unit in sim (when launching mission ver 1.5.3 in open beta 1.5.4)
Crash during bombing buildings fixed
Crash while changing options fixed
User snapview saving restored
In-cockpit TrackIR functionality corrected. Influence of mouse and default camera position was switched off.

DCS L-39
L-39ZA. Gunsight will be always functional, independently by mount/unmount checkbox for L-39C.
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Post Tue Jul 12, 2016 10:37 pm
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La misma imagen de hace unos dias del A-50 en la pista de despegue de DCS; W 2.5 que postearon en FB de ED, comparada con la versión 1.5 actual en el caucaso, Se ven difentencias en la hierba, iluminación, nubes, cielo y podria decirse que arboles.
Image

Mientras, Wags nos comenta que en las proximas semanas, comprenderemos porque la 2.5 ha tardado tanto y que valdrá la pena

http://forums.eagle.ru/showpost.php?p=2 ... ostcount=7
In the coming weeks, I think many of you will understand why 2.5 has been taking longer than expected. It will be worth it.
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Post Fri Jul 15, 2016 3:42 pm
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DCS: World 1.5.4.54855.129 Release version disponible

http://forums.eagle.ru/showpost.php?p=2 ... stcount=28
DCS 1.5.4.54855 update 1 today in release.

DCS World
Multiplayer. Server list sorting restored
GUI. Menu music will not restarts when changing activity in the menu
GUI. AIM-9M/P will be available in payload panel
AIM-9P updated 3D model
AIM-9P5 missile was introduced. The missile has more advanced, all-aspect guidance seeker compared to the 9P variant.
Su-25T. ECM will not work without ECM pod installed
Track IR. Add option “TrackIR external views” enable/disable
Track IR. Vertical angle origin takes into account
GUI. Open/save dialogs will work faster
Input. Cell with keyboard/joystick combo will able to select after axis command has been assigned
US pilot 3D models was removed from Kuznetsov carrier
Flood light in cockpits restored
Video recording function restored
A-10's AIM-9 missile mount corrected
Mortars will fire
Encyclopedia. Added some new weapon articles
Power lines restored
ATGM Vikhr will not be drop out of guidance channel with sidewind

DCS M-2000 by RAZBAM
EFM Fix. Aerobraking while landing
PCA Fix. Radar stuck in TAS on weapons change.
INS Fixes. Next/Prev Waypoint key bind
INS. ENC (Auto Navigation) Button: Activates/Deactivates automatic waypoint update.
INS. Keybinds for BAD, REC, MRQ, VAL and ENC.
INS. MRQ selection as navigation waypoint
INS. MRQ waypoint save
INS. BAD (Offset) Navigation
VTB. Weapons load display
Cockpit. New model
Cockpit. New textures

DCS Ka-50
Aircraft repair will working on FARP

DCS MiG-15bis
Missions converted to multilanguage

DCS F-86F
Missions converted to multilanguage

DCS Hawk by VEAO
Falling-out-the-sky issue resolved
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Post Sat Jul 16, 2016 2:52 pm
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Acabo de descubrir gracias a un soplo que la cabina del F-15C de FC3 ha sido actualizada con varios cientos de conectores incluidos en los controles actuales de dicha cabina. Quien sabe, tal vez un primer paso hacia los "planes" de Belsimtek con un F-15C "harcore", a ver que pasa.

video hecho del modelviewer, mostrando animaciones y conectores en la cabina actual (16/07/16)
Last edited by Silver_Dragon on Mon Mar 13, 2017 1:37 pm, edited 1 time in total.
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Post Sat Jul 16, 2016 7:31 pm
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Falsa alarma, confirmada por Skatezilla, perdon a todos por la equivocación. El numero de conectores ya estaba presente desde hace varios años.

He checheado las cabinas del otros apartaos (Su-27 y Mig-29A) cantidad de conectores muy limitada y falta gran parte de las animaciones en varios controles.



Last edited by Silver_Dragon on Mon Mar 13, 2017 1:38 pm, edited 1 time in total.
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Post Tue Jul 19, 2016 3:51 pm
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Racoon y Yo-Yo hablan del nuevo modelo de daños en desarrollo por ED:
http://forums.eagle.ru/showthread.php?t=170625

Este vendrá despues del Spitfire MkIX, para los cuatro aparatos de la WW2 disponibles (P-51D, Fw-190D-9, Bf-109K-4 y el Spitfire Mk-IX), las 3rd parties se pueden unir a la "fiesta" (Veao a comentado que integrará dicho DM en el P-40F, Spirtire MkXIV y Bearcat a su devido tiempo).

Como cosas interesantes:
- Parte del antiguo equipo de Il-2/CloD participa en el desarrollo del DM.
- Un P-51B IA vendrá en el futuro.
- Por ahora el nuevo DM no tendrá efecto en la cabina.
- Los bombarderos de la WW2 están en producción como IA por el momento
- El nuevo DM será un sistema que se podrá implementar en cualquier unidad del simulador
- Calculo real de penetración de proyectiles perforantes (por ahora la primera - segunda capa y propagación por el modelo).
- Se introduce calculos de daño por impacto, dependiendo si es AP (perforante) / HE (explosivos), tambien explosiones en superficie o sumergidas y rebotes sobre superficies si son aplicables.
- explosiones internas y externas en los tanques de combustible y ratio de escape de combustible según los impactos recibidos u otra naturaleza.
- Hay fallos hidraulicos (como actualmente), pero dependerán de cada aparato, pudiendo impedir el despliegue del tren de aterrizaje, que necesitará realizarse mecanicamente, El nuevo DM permitirá daños mas detallados como por ejemplo, daños en las bombas de hidraulico, etc.
- No se han implementado efectos de atontamiento del piloto por explosiones cercanas (me imagino que de momento).
- Efectos de incendio gradual en un avion.

Segun skatezilla se asume la perdida de refrigerante, aceite, combustible y los efectos de su perdida.

Modelo de daños actual del Spitfire MkIX (viejo sistema)
Image

Nuevo modelo de daños en desarrollo para el Spitfire MkIX
Image

Tambien se habla de una versión expecifica para el teatro europeo del P-51 (devido que la versión actual está mas centrada en los Mustang del pacifico)
http://forums.eagle.ru/showpost.php?p=2 ... ostcount=4
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Post Fri Jul 22, 2016 2:59 pm
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DCS: World 1.5.4 Update 2 Changelog, este parche se centra en la salida en beta del F-5E Tiger II de Belsimtek

http://forums.eagle.ru/showpost.php?p=2 ... stcount=29
DCS 1.5.4.55169 Update 2

The main task of today's update is the Early Access of DCS: F-5E Tiger II

Several fixes and corrections:
Ground vehicles will not call dust effect from concrete surfaces
Su-25T. Added animation of baro altimeter failure flag
Mi-8MTV2 and UH-1H. Fixed crash when player helicopter with selected cargo is destroyed
Flaming Cliffs. Error when DRM button pressed fixed
Su-27. Incorrect Mechanical Devices Indicator fixed
MP. Added role selection window localization

DCS Hawk by VEAO
Controls indicator now shows with RCtrl+Enter
Weapons selector has been fixed
Flaps and gear down now affect flight model
Rudder yaw sensitivity has been tweaked
Aden gun pod texture added
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Post Fri Jul 22, 2016 10:23 pm
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Modelos 3D actualizados en la versión 1.5.4 Update 2
Last edited by Silver_Dragon on Mon Mar 13, 2017 1:38 pm, edited 1 time in total.
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