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Leatherneck Simulators


Post Thu May 01, 2014 6:52 pm
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Location: Arafo, Tenerife, Canary Islands
Leatherneck-Simulator Update:

http://forums.eagle.ru/showpost.php?p=2 ... ostcount=1
Found by some very attentive community members before ready for primetime; there is not much point in closing it down anymore.

It is in a BETA stage at best; so do expect some errors and issues.
Feel free to report any you might find though.

A lot of content will be added as we go along (or rather; as we get some more time on our hands). It's fairly meagre at the moment. Videos, support system and so on.


www.leatherneck-sim.com


Known (major) issues:
- Incorrect (or total lack of) rendering of HTML5 content on various browsers.
- Broken padding and layout on various mobile devices
- Various grammar / spelling errors
- No localization
- Lack of content
- Hosting/Bandwidth issues (failure to load, slow loading times)

Cheers!
LS
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Post Fri Jan 01, 2016 12:33 am
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Extenso informe de año nuevo de LeatherNeck sobre sus proyectos (planes para el F-14A segunda mitad 2016)
http://forums.eagle.ru/showthread.php?t=157420
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Post Mon Mar 14, 2016 11:44 am
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Leatherneck busca imagenes de alta resolución de los portaviones de la clase Forrestal, y a ser posible imagenes detalladas del hangar, la isla y la cubierta de vuelo. ¿Tal ver para el F-14 o futuro "carrier module" como el CVN-70 / Kutnesov de ED?

http://forums.eagle.ru/showpost.php?p=2 ... ostcount=1
Dear All,

We're looking for any high resolution photos of any of the Forrestal class carriers.

Primary areas of interest are images of the island, hangar deck and flight deck. The more and the higher the res the better! Any era or ship of the class is fine.

Many thanks in advance for any help!
LS
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Post Fri May 06, 2016 8:58 am
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Pequeño apunte de Leatherneck. El F8U-1 Corsair ha tenido un retraso temporal debido a la falta de la nueva tecnologia de terreno en el nucleo del motor grafico. Se centrarán en completar el AJS-39 Viggen mientras tanto. Esperan poder mostrar y anunciar el proyecto del teatro del pacifico antes de finales de verano, y lanzar el Corsair a finales de año,

Sobre los problemas en el Mig-21Bis en la 2.0.X, esperan que ED les suministren unos archivos binarios del motor para hacer testeos y resolver el problema. Los problemas de radar en la 1.5.3, están actualmente solucionados y serán corregidos en el siguiente parche.

http://forums.eagle.ru/showthread.php?p ... ost2768477
Hi All,

We'll try to crosspost most of the important posts we make on the forum in this thread- to avoid them being buried in the depths of a thread and information being limited.

On the F4U-1D Corsair
The F4U-1 is on a very temporary development hold as we wait for some new terrain technology to become available in the core engine- as well as focus fully on the AJS-37 until completion.

I'd expect us to announce/show the Pacific project in full before the end of Summer, however- and a release of the Corsair this year.
It's still being very much actively worked on in general, there's just a temporary lull for the Corsair itself.

On the MiG-21 not working in 2.0.2
We're waiting for some engine binaries to be made available so that we can properly debug and fix the 2.0.X issues.

On the radar issues in 1.5.3
Radar bugs in 1.5.3 have been solved and will be available in the next patch.
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Post Fri Jun 10, 2016 6:26 pm
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Leatherneck pisa el acelerador con el desarrollo del AJS-37 Viggen (2 Weeks TM)

http://forums.eagle.ru/showpost.php?p=2 ... ostcount=2
On the AJS-37 Viggen and current progress

We're still working hard and in pseudo-crunch mode.
There are no conspiracies, no issues- just a lot of hard work bringing mantis walls of red into the green.

2 Weeks (tm)
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Post Sun Jul 24, 2016 6:36 pm
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Update de desarrollo del 24/07/2016 del AJS-37 Viggen, F-14 Tomcat y Mig-21Bis

http://forums.eagle.ru/showpost.php?p=2 ... ostcount=1
Dear All,

First of all- thank you all for your patience in the past year.
Unfortunately plans don't always work out, and we're working very hard to remedy the situation as quickly as possible.

Here's a very quick summary of what we're working on and where we stand.

AJS-37 Viggen
We're all fairly quiet and keeping our heads low- as we're still very much knee deep in the AJS-37 completion crunch. Most of the current work is focused on a few critical areas:
Correction of erroneous artwork
Fixing of a few hundred bugs, including some critical
Completion of ground mapping radar shader & visuals (Performance!)
Campaign & Mission completion. (1 Mini Campaign, 1 Major Campaign & Training suite)
Marketing materials, music licensing, livestream planning
Expansion of the LN Site (including Merchandise- and MiG-21 rewards)
New Theatres
The past few weeks have seen the completion of the last research trips conducted with real Viggens. Again, we visited the JA-37Di at Graz-Thalerhof to be able to remedy some of the erroneously constructed artwork. (Canopies are a PITA!). We're very grateful to all of the museums around Europe, which have graciously afforded us the ability to crawl all over their aircraft in search for complete accuracy.

The Viggen has been a very challenging project for us, both in size and complexity- but primarily in the new features that will be introduced with the aircraft. Our own, custom ground mapping radar has been a point of very difficult development- but we sincerely hope that the end result will be stunning in every way.

It all sounds, in writing, a little more pessimistic than it really should. We're getting there.
F-14
The F-14 is progressing steadily and many new systems are being consistently implemented.
There are not too many "unknowns" or- directly- new features involved in the F-14, which make the development process a little easier.

We have begun relying on the expertise of SMEs to ensure accuracy of various systems, the flight model, and other features. It's been very helpful to fill in the gaps that exist in the documentation, which- unfortunately are quite large. It's also been helpful so far in ensuring that the feel and look of certain aircraft systems is accurate. A concrete example would be the refresh rate for the HUD and VDI.

We've also begun conducting concrete CFD experiments for the AIM-54, to ensure that the missile is modelled to the most accurate extent possible.
We'll be doing a full update dedicated to just this area, as soon as we start getting concrete results from our simulations.

We'll be sharing much more on the F-14 once the AJS-37 is out the door, and more resources are freed up to produce enjoyable visual material.

MiG-21bis
The last few patches for DCS have seen the inclusion of a few new MiG-21 features, and we still have a few large items that we need to take care of to ensure the full completion of this module.

These include some sound updates, visual updates- as well as backporting a few new features from the AJS-37 and F-14 projects.
There are, of course, also a few bugs left with aircraft functionality- and we're getting to these as quickly as possible.

We have not, nor will we ever abandon our previously released modules. They're all equally important to us, and we hope that we have, and will continue to prove this moving forward.

Again, thank you for all of your patience and support.

We're eternally grateful to have such a great and understanding fanbase, and if we could take all the premature teasing back, we would.
We're always trying to improve, and the past couple of years have been a great learning experience.

Thank you!
LNS
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