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DCS 1.5.3.51171 changelog
DCS World
Campaign panel. Fw 190 campaign will be presented in the campaign panel
The campaign will have progress if it is in the directory for multilanguage campaigns
Options panel. Error when "Make HTML" button pressed fixed
US pilots 3D models on the Kuznetsov deck are removed
Multi monitor viewport looks OK even if GUI is setup using custom coordinates
Ground Units: MLRS' wind correction has been fixed. BM-30 “Smerch” 9M55F rocket with single HE warhead has been added for test. The old one (9M55K) is still used as primary.
MP. Bug resulting to loss when server occupied a slot is fixed
Stinger and Igla manpads will shoot
Missing georgian Stinger manpad is restored
Bug with wingman Ka-50 (AI) can't start engine at first try is fixed
Battlefield Commanders menu will be available even if CA is not installed
Fixed crash with use scroll bar "Max launch range" after the destruction of the unit
AI S-3B Tanker will take off correctly
Obsolete P-37 radar model deleted from Caucasus
Removed duplicate missions of Belsimtek modules
Encyclopedia corrections
DCS MiG-15bis
DGMK current and desired course logic corrected
ARK frequency scale corrected
Slightly increased loads at subsonic and transonic speeds
DCS Fw 190 D-9
Water-methanol mix added to old default missions
Added MW/B4 weight to aircraft total weight
DCS Bf 109 K-4
Artificial horizon cage ring operation corrected
Added combined wheel brakes axis command
Added default snap views
Synced radiator flaps in MP games between player and his net phantom
Added MW/B4 weight to aircraft total weight
Jettisoned canopy will appear in cockpit after repair
DCS F-86F
Missing Parking Brake handle is restored
Input presets updated
Wrong behavior of several 3-pos switches is corrected
Fixed Accelerometer issues
F-86: accelerometer label "stores"
F-86: Throttle Grip clicable and animation, windshield anti-icing lever
F-86: switches sound, parking brake
F-86: fine-tuned stall and spin dynamics.
F-86: clicable and input for Rotating Grip on throttle
F-86: ARN-6 "CW" mode
F-86: axis commands in input, normal trim switch clicable fixed
Speed brake airflow sound
DCS FC3
F-15C. Misplaced aircraft centreline symbol on HUD is corrected
MiG-29. Added G/AoA limit sounds
Su-25. Corrected position for the Mode Switch
DCS Hawk T1 by VEAO
Autostart and Autostop commands now working
DCS M-2000C by RAZBAM
Added radar antenna elevation axis.
Added network argument for pilot visor and internal AB glow
Added more dependencies for damage (gear box to inner wing, engine to fuselage, etc...)
Added random failure of stores modeling due to over-G using AA mode when you should be in Stores mode
Added engine RPM governing and afterburner random fluctuations due to engine damage
Added Afterburner malfunction if engine health less than 75%.
Modified default UnitPayloads to use Matra Missiles.
Modified Aero effects due to nose damage
Modified Aero effects due to damage not linear anymore (square root of damage)
Fixed controls indicator.
Fixed TDC axis not working.
Fixed TDC bug making it immobile when a target is locked.
Fixed TACAN mode switch to multi-position instead of axis.
Fixed strobe lights.
Fixed stick position logic in AP mode and correct engagement/disengagement threshold.
Fixed logic for aux intake doors.
Fix for engine thrust point from engine instead of from aircraft CG
Fix for bingo giving incorrect warning and default of 1200kg.
Tuning for negative G behavior of slow speed FBW mode.
Tuning for tolerance for engine flameout.
More aerodynamic tuning at extreme envelope
Gear and brake behavior tuning
Various performance tuning
Updated the user manual (radar section).
Updated Radar Screen
Gear using common rate limiter now
Improvements the braking moment to prevent loss of control down the runway
Initial parachute in external model
Initial parachute control and aerodynamic modeling
Parachute dynamic/random movement
Possible fix for damage elements regaining health during flight
Fix for fuel dump losing fuel in internal tank
Fix for fuel cutoff still allowing afterburner to work
Added parachute commands and clickable for lever
Add radar elevation and azimuth control
Add radar antenna stabilization
Add new type of engine shutdown button keybind
Update and rework ECS oxygen systems
Update autopilot pitch control dynamics
Fix FBW side acceleration terms
Fix roll/heading trim control in autopilot
Fix bug with default.lua slats keybinds
Fix minor FBW test lights bug
Fix autopilot using true MSL, not uses indicated altitude
Fix fuel dump incorrectly showing in fuel rate indicator
Fix (Caucus -> Caucasus...this is what happens around voting season) mission names
Fix radar contact movement in PPI mode
Fix minor bugfixes
DCS CA
PPI target acquiring on net client fixed
Alternative turret control mode has almost invisible cursor in IR vision mode
Alternative control mode reset on mission exit has been fixed
Fixed crash when player uses "G" command
IR-view inside cabin will not inherit state from previous mission
DCS World
Campaign panel. Fw 190 campaign will be presented in the campaign panel
The campaign will have progress if it is in the directory for multilanguage campaigns
Options panel. Error when "Make HTML" button pressed fixed
US pilots 3D models on the Kuznetsov deck are removed
Multi monitor viewport looks OK even if GUI is setup using custom coordinates
Ground Units: MLRS' wind correction has been fixed. BM-30 “Smerch” 9M55F rocket with single HE warhead has been added for test. The old one (9M55K) is still used as primary.
MP. Bug resulting to loss when server occupied a slot is fixed
Stinger and Igla manpads will shoot
Missing georgian Stinger manpad is restored
Bug with wingman Ka-50 (AI) can't start engine at first try is fixed
Battlefield Commanders menu will be available even if CA is not installed
Fixed crash with use scroll bar "Max launch range" after the destruction of the unit
AI S-3B Tanker will take off correctly
Obsolete P-37 radar model deleted from Caucasus
Removed duplicate missions of Belsimtek modules
Encyclopedia corrections
DCS MiG-15bis
DGMK current and desired course logic corrected
ARK frequency scale corrected
Slightly increased loads at subsonic and transonic speeds
DCS Fw 190 D-9
Water-methanol mix added to old default missions
Added MW/B4 weight to aircraft total weight
DCS Bf 109 K-4
Artificial horizon cage ring operation corrected
Added combined wheel brakes axis command
Added default snap views
Synced radiator flaps in MP games between player and his net phantom
Added MW/B4 weight to aircraft total weight
Jettisoned canopy will appear in cockpit after repair
DCS F-86F
Missing Parking Brake handle is restored
Input presets updated
Wrong behavior of several 3-pos switches is corrected
Fixed Accelerometer issues
F-86: accelerometer label "stores"
F-86: Throttle Grip clicable and animation, windshield anti-icing lever
F-86: switches sound, parking brake
F-86: fine-tuned stall and spin dynamics.
F-86: clicable and input for Rotating Grip on throttle
F-86: ARN-6 "CW" mode
F-86: axis commands in input, normal trim switch clicable fixed
Speed brake airflow sound
DCS FC3
F-15C. Misplaced aircraft centreline symbol on HUD is corrected
MiG-29. Added G/AoA limit sounds
Su-25. Corrected position for the Mode Switch
DCS Hawk T1 by VEAO
Autostart and Autostop commands now working
DCS M-2000C by RAZBAM
Added radar antenna elevation axis.
Added network argument for pilot visor and internal AB glow
Added more dependencies for damage (gear box to inner wing, engine to fuselage, etc...)
Added random failure of stores modeling due to over-G using AA mode when you should be in Stores mode
Added engine RPM governing and afterburner random fluctuations due to engine damage
Added Afterburner malfunction if engine health less than 75%.
Modified default UnitPayloads to use Matra Missiles.
Modified Aero effects due to nose damage
Modified Aero effects due to damage not linear anymore (square root of damage)
Fixed controls indicator.
Fixed TDC axis not working.
Fixed TDC bug making it immobile when a target is locked.
Fixed TACAN mode switch to multi-position instead of axis.
Fixed strobe lights.
Fixed stick position logic in AP mode and correct engagement/disengagement threshold.
Fixed logic for aux intake doors.
Fix for engine thrust point from engine instead of from aircraft CG
Fix for bingo giving incorrect warning and default of 1200kg.
Tuning for negative G behavior of slow speed FBW mode.
Tuning for tolerance for engine flameout.
More aerodynamic tuning at extreme envelope
Gear and brake behavior tuning
Various performance tuning
Updated the user manual (radar section).
Updated Radar Screen
Gear using common rate limiter now
Improvements the braking moment to prevent loss of control down the runway
Initial parachute in external model
Initial parachute control and aerodynamic modeling
Parachute dynamic/random movement
Possible fix for damage elements regaining health during flight
Fix for fuel dump losing fuel in internal tank
Fix for fuel cutoff still allowing afterburner to work
Added parachute commands and clickable for lever
Add radar elevation and azimuth control
Add radar antenna stabilization
Add new type of engine shutdown button keybind
Update and rework ECS oxygen systems
Update autopilot pitch control dynamics
Fix FBW side acceleration terms
Fix roll/heading trim control in autopilot
Fix bug with default.lua slats keybinds
Fix minor FBW test lights bug
Fix autopilot using true MSL, not uses indicated altitude
Fix fuel dump incorrectly showing in fuel rate indicator
Fix (Caucus -> Caucasus...this is what happens around voting season) mission names
Fix radar contact movement in PPI mode
Fix minor bugfixes
DCS CA
PPI target acquiring on net client fixed
Alternative turret control mode has almost invisible cursor in IR vision mode
Alternative control mode reset on mission exit has been fixed
Fixed crash when player uses "G" command
IR-view inside cabin will not inherit state from previous mission